Problems when using requirements

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Re: Problems when using requirements

Postby IBBoard at 29 Mar 2012, 18:22

Damnit, maybe there was a reason for that part of the calculation, even if it did pass all of the tests when I removed it :\ I've been away on a work trip, so hopefully I'll get to fix that this weekend.
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Re: Problems when using requirements

Postby IBBoard at 31 Mar 2012, 14:47

Okay, I think this should be fixed now. I'm just running a manual build on the build service so people can test it. The logic is clearer and easier to read now as well!
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Re: Problems when using requirements

Postby IBBoard at 31 Mar 2012, 19:49

Okay, now it should be fixed! I realised there was a case I hadn't tried (3 for 6) and it failed. A quick fix (rounding a number down) and I think I finally got it sorted for all cases! There should be a new build available again as well.
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Re: Problems when using requirements

Postby snowblizz at 03 Apr 2012, 14:05

Seems to work now. Of course I've been too lazy to test extensively.
Have you got any new requirements in that I haven't noticed?

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Re: Problems when using requirements

Postby IBBoard at 03 Apr 2012, 18:45

I'm glad it seems to be working. Now that I've got a fix then it seems really obvious that the old code was wrong and why I need to do it the old way!

I don't know what requirements you've noticed, so I don't know if there are any new ones ;) We've got "N for M" (the one you've been having problems with), "At least N" (once you have N of another unit then you can have unlimited of this unit) and "No more than N" (you can have unlimited until you have N of another unit, at which point you can't have any)

We've got a few tickets for other requirements, but I think we've got the major ones covered. I can add more if necessary, but I just want to make sure that we have the right priorities to gain the most interest.
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Re: Problems when using requirements

Postby snowblizz at 04 Apr 2012, 14:08

Well in that case there ain't any new ones.

My pov is that the stuff needed to make basic roster functionality (as I define it) should come first. Requirements and "nested" units are right now what's holding me back from making datafiles. Sort of.

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Re: Problems when using requirements

Postby IBBoard at 05 Apr 2012, 18:20

Okay, I'll put nested units at the top of the priority stack (starting with the simple case of champions before we get on to detachments etc).
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Re: Problems when using requirements

Postby IBBoard at 15 Apr 2012, 10:36

In case you've not seen it, the latest WinForms nightly should have the start of the nested stuff (a "contained only" attribute and a UI for adding contained units). I'll improve it soon, but feedback is welcome (preferably in a new thread in the testing forum)
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Re: Problems when using requirements

Postby snowblizz at 16 Apr 2012, 14:20

Had not seen that.
Am testing it now.

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