I've just become aware of comments that we're slow/not putting the effort in/making things difficult with regards to "the other app" and its data files. Until now then I've been focusing on getting a base set of functionality available (creating armies, adding points, saving and exporting armies, but no validation or complexity - just an electronic version of doing on paper). As such then it didn't seem to make sense to focus on other data file formats.
Now that we're at v0.1 and starting towards v0.2 then we have the bare minimum. We can start bringing in other data files if we want. We've got bits of information that we should be able to work from, and extracting data from XML shouldn't be too difficult (although the mess of assorted files that they have may be more difficult to fully comprehend).
The question is, what is the priority of the gamers? Would you rather we tried to import .ab files from "the other app" or would you rather I focused on v0.2 with validation rules etc?
One thing I did think was that, due to our architecture, we should be able to use Tsudico's app as a converter - i.e. load in the .ab file and save it out as a .race file. It'd be a nifty feature and it wouldn't require any extra work on Tsudicos part (other than allowing it to open any file and handling the errors if people load a .doc) but because we'd load it into our internal Race object then it could be edited as one and save as our own file format.