by IBBoard at 08 Mar 2009, 07:49
Given the range of games we could be covering you'll never get a perfect match, but I think we could come up with some general categories. In terms of the Space Marines, I can't see a real problem with deviating from the Codex groupings. As long as jump packs/bikes/mount-like things are under "mounts" you're still being consistent. I guess teleport homers aren't quite "wargear" for bikers, so that'd imply an additional category of "extra equipment".
My thinking was two-fold. Firstly, if we've got sub-categories of equipment then that lets you break up the list so that you can have slightly less cluttered selections. Secondly, you may end up wanting plugins that handle restrictions on the amount of (for example) wargear that someone takes. We don't really want lots of different lists in the data files since they're all just "equipment" or "things you can take" (or do we?), so the easiest solution is an attribute.
The second one could be done in an extensible manner (and probably would be for Lord of the Rings where they need to distinguish between combat and missile weapons, since some scenarios limit the percentage of missile weapons allowed), but the first one is stuck with the categories we define unless you have an ugly "other" section that includes a mix of everything we don't have a specific section for.