by Birchtree at 27 May 2008, 00:32
Hey there. I've submitted the skin to your site, along with a retexture of the warpbeast master. Feel free to use the above screenshot if and when you approve it.
>If this is your first venture in to the world of DoW texturing then how did you find the tools and tutorials? Was everything comparatively straight-forward?
Yep, I didn't have any problems since this reskin is just a simple change to the default layer. The tutorials I looked at gave me a good idea of how the various layers operate, so that was handy. Using THQ's Texture Tool has been relatively painless too, especially compared to the trouble I've had in the past with DDS textures -- most programs I could find for modding Neverwinter Nights were unstable, and NVIDIA's DDS plugin for photoshop just crashes on me (I'm using CS2 incidentally).
Tried something a little more ambitious today and ran into problems, though: I was attempting to reskin the Space Marine Librarian to alter his face. Converting from RSH to DDS to TGA is fiddly but unproblematic, but when I convert back to RSH and place in the relevant texture_share dir of both the campaign and skirmish locations of my Soulstorm install, it refuses to show up in-game.
Are there any eccentricities to reskinning in DoW that might be causing a problem here? TGA to DDS conversion was tried with DXT1 and DXT5, but no joy with either.
Also, on a related note, do you have to convert the DDS file in both skirmish and campaign dirs, or can I just convert the DDS in one and then C&P to the other? I really don't understand why the RSH has to be created within the relevant dir structure...
Finally, is there a tutorial out there where I can learn about specular mapping? Cheers.