Crazy levels of potential game interactivity using the Wii

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Crazy levels of potential game interactivity using the Wii

Postby IBBoard at 23 Dec 2007, 15:40

I know the Wii is more interactive than most games, but some guy at Carnegie Mellon University in America is taking it all a couple of steps further.

It all seems like fairly simple steps, since the whole system is based on calculating the position of an LED using a sensor, but when he includes things like head tracking so that single-player games could have one Wiimote to shoot/fight with and one set of sporty shades with LEDs to change your view then it gets to interesting levels of interaction.

If/when they actually release something like that then all those times you spent trying to lean around the corner to see what there was in a FPS game or leaned into a corner in a racing game might actually begin making a difference!

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