Warning: Very long post!
OK, firstly I'll show you my current 1500pt Tuesday Night Gaming army (I've not gone into full details, so if you know points values then it might not add up perfectly):
Warboss with Waagh! Banner and Wava, frag stikkbombs and More Dakka Shootier Shoota (mmmmmmm, S5 Assault 2 Shoota!) @ 94pts
Big Mek with slugga and super stikkbomb @ 31pts
8 Stormboyz with frag and krak and inc. Nob @ 155pts
7 Kommandos inc Nob @ 81pts
18 Slugga Boyz with 2 burnas inc Nob @ 185pts
16 Shoota Boys with 3 big shootas inc Nob with more dakka shoota, bosspole and choppa @ 173pts
11 Stikk Bommas with frag and krak @ 110pts
21 grots with slaver and squighound @ 77pts
2 Killer Kans @ 90pts
10 Lootas with 3 Heavy Bolters and a Plasma Cannon inc Nob choppa and more dakka shoota @ 197pts
6 Trukk Boyz in Trukk with Big Shoota @ 92pts
Looted Predator Annihilator @ 130pts
2 Trakks (1 Skorcha, 1 twin-big shoota) @ 84 pts
All that comes to 1499pts, so I've got a single point to spare. Now, the problem I'm having is that the Predator and Lootas were cool for image, but with an Orky BS they just aren't worth it. Stikk Bommas only have CC Weapons as well, not choppas, which makes them weak in combat (especially since I've not made use of their stikkbombs yet). My plans for a rework are:
Remove:
Stikk Bommas @ 110pts
Predator @ 130pts
Lootas @ 197pts
Trakks @ 84pts
Shootier upgrade for Warboss @ 2 pts
Total Removed: 523pts
Add:
Third Killer Kan @ 45pts
Dreadnought with 2 rokkits @ 80pts
20 more grots with slaver (new mob) @ 69pts
20 Slugga Boys (new mob) with 3 rokkits and including Nob @ 206pts
3 More Shoota boys @ 24pts
Third burna for the original Slugga Boys mob @ 6pts
3 Kannons plus one extra krew @ 93pts
Total added: 523pts
That'll give me a few more boys (removing 21 inc Nob and adding 23 in Nob, plus 20 grots and a slaver). It'll also get me more anti-armour (3 rokkits in a mob, a third burna, 2 on the dreadnought, 1 on the extra kan and the three kannons! Plus you can't forget the combined power of three kans and a dreadnought in close combat!). On top of that I get more staying power because I can take more casualties, my large anti-tank stuff won't get taken out in a single shot and I'm not paying nearly 200pts just for the sake of 3 'heavy' versions of a Big Shoota that come with an extra point of AP (what has a 4+ save anyway?) plus a plasma cannon.
On top of that I've also got an even more anti-armour version planned:
Remove:
4 Shoota Boyz @ 32pts
2 Slugga Boyz @ 18pts
Warboss' Choppa @ 1pt
Warboss' Frag Stikkboms @ 1pt (cos they're pretty much useless with a power claw)
More Dakka Shoota @ 6pts
Add:
Power claw for Slugga Boyz Nob in mob with Burnas @ 25pts
Power claw for Warboss @ 25pts
Shoota/Skorcha (cos that's what the model has) @ 8pts
Total: 0pts - slightly less boys, but a Warboss and Nob with doubled strength and ignoring armour saves in combat!
As for models, I've also got an extension up to 2,000 pts planned that I'll try to buy online all in one go to maximise the advantage of the discount
although I've got a gap that needs filling :\
Extras for the 2000pt army currently run at:
Remove:
Choppa and Stikk Bombs from Warboss @ 3pts
Add:
Mega Armour and Mega Boosta for Warboss @ 40pts (I have the Ghazghkull model to use!)
8 more Stormboyz @ 144pts
10 more Shoota boys (Max out the mob) @ 80pts
10 more Slugga boys (Max out the new mob) @ 90pts
10 more Slugga boys (Nearly max out old mob) @ 90pts
Total: 441pts
All I need to do is buy three boxes of Ork Boys, a Kannon and a box of Goblins for conversions from Oracle Games, hand-pick a Nob with Slugga and Choppa and one with Slugga and Power Claw from the GW shelves, In-Store MO four Rokkits (two missing from my dreadie and two to use to convert the Rokkit boys - in-store hopefully still means free postage) and then get hold of a lone burna boy. I actually need slightly more than three boxes of Boys, but I think I'm just going to use a couple of my Stikkbommas as "stand-ins with alternate weaponry to keep the Orky look"
I've got the Kan, the Dreadie, 10 plastic boys, the warboss in mega armour, a warboss for the power claw conversion (plus the powerclaw), the metal bits for the Stormboyz and the spare krew man already
Any suggestions on what would go well in a 40pt slot (1pt is still left over from the 1500pt army)?
or any comments on the army idea as a whole?
One thing I am thinking of is that I could equip my Kommandos with Frag Stikkbombs and Tankbusta Bombs - that'd be 28pts taken care of, leaving just 12pts, although I'd then have to think how to model them and I should really find some way of making them removable for the 1500pt battles :\ Alternatively I've got eight metal grots and a Squig I can convert into a Squig Hound for the second mob of Grots that'd spend 29pts and give me a minor conversion (chopping the squig off the Warboss' hand!)
Decisions, decisions...