saphire krakens wrote:In the game of warhammer fantasy, the races could represent real life people
IBBoard wrote:I think a lot of it is inspiration and themes rather than full "representations".
IBBoard wrote:Beastmen - Mutants/animals/the thing in dark woods (lots of myths about that kind of thing)
IBBoard wrote:Bretonnians - Stereotypical medieval knights, with a French twist
IBBoard wrote:Daemons - Embodiment of evil, but there isn't exactly anything "real" that they can be like
IBBoard wrote:Dark Elves - Not sure
IBBoard wrote:Dwarves - Classic fantasy race with Norse inspiration
IBBoard wrote:High Elves - Atlantis (look at the location of Ulthuan and how they've got such a great centre of magical learning)
IBBoard wrote:Lizardmen - Aztec/Incan
IBBoard wrote:Ogre Kingdoms - Barbarians with a hint of Mongols in some images
IBBoard wrote:Orcs and Goblins - Not sure
IBBoard wrote:Skaven - The corrupt underbelly of society and the urban myth that you're never more than X feet from a rat
IBBoard wrote:The Empire - Tudor times with a *very* strong Germanic twist
IBBoard wrote:Tomb Kings - Classic "Egyptian mummy" undead
IBBoard wrote:Vampire Counts - Classic "Dracula" undead
IBBoard wrote:Chaos - The general lure of evil, but we've never had anything quite the same
IBBoard wrote:Wood Elves - General mythology of woodland sprites etc
snowblizz wrote:IBBoard wrote:Beastmen - Mutants/animals/the thing in dark woods (lots of myths about that kind of thing)
Beastmen used to be the Germanic tribes of the Dark Woods beyond civilization that the Romans feared. For the last book at least, this latest one is more "woods are pretty darn evil in WHFB".
snowblizz wrote:IBBoard wrote:Bretonnians - Stereotypical medieval knights, with a French twist
Not quite. They are "Arthurian Legend Knights" as finally romanticized by French high-medieval society. In a darker WHFB version obviously. They are as much English as they are French really. Not much of a difference at that time, neither country had quite been invented.
snowblizz wrote:IBBoard wrote:Dark Elves - Not sure
...They also are a reflection of the darker side of the psyche. The stuff you could do if you considered yourself better than everyone else and had the ability to get away with it.
snowblizz wrote:And Chaos Dwarfs have the unchecked rampant industrious desolation theme.
snowblizz wrote:IBBoard wrote:High Elves - Atlantis (look at the location of Ulthuan and how they've got such a great centre of magical learning)
Yes, Atlantis but also ancient Greek in inspiration. Spear Phalanxes anyone?
They also have that ancient wisdoms/teachers of the young races thing.
snowblizz wrote:IBBoard wrote:Ogre Kingdoms - Barbarians with a hint of Mongols in some images
Well, "Eastern" or something. They have Mongols meets the Stone Age as ravenous huge monsters theme. If you've read the book you see that they live essentially in a pre-historic time. Woolly mammoths, rhinoceroses, etc etc. It's all there.
snowblizz wrote:IBBoard wrote:Orcs and Goblins - Not sure
According to Gav once upon a time, they are the Scots and Gaelic tribes.
snowblizz wrote:IBBoard wrote:The Empire - Tudor times with a *very* strong Germanic twist
Nononononono. The Holy Roman Empire (of a German Nation). Almost to the letter.
IBBoard wrote:I hadn't thought about Germanic tribes. The placement works well (given the similarities of geography between the worlds).
IBBoard wrote:Okay, I'll give you Arthurian Legend, but only because that's what I was thinking of with "stereotypical". I won't let you have "not French", though Okay, so they've got a Robin Hood-esque character, but he is Bertrand the Brigand with Gui le Gros, Hugo le Petit and the Bowmen of Berganac. Bretonnia is also a very strong play on the French Breton region, and its place in the Olde World map mirrors that of France. Basically, every single character and place has a French-sounding name, and Britain has its match in Albion.
IBBoard wrote:snowblizz wrote:And Chaos Dwarfs have the unchecked rampant industrious desolation theme.
Given the background of when they were created, their "dirty industrialism" and general position on the map (to the east of the 'civilised' world that looks and is named very similarly to Europe) then I'd read something about them being based on the old Soviet Block. Obviously not in any appearance sense, just in a general "big, bad, dirty, industrial power" way.
IBBoard wrote:True, and I guess the architecture to some degree. I hadn't thought about the Greeks.
IBBoard wrote:Ah, yes, I'd forgotten about that. Savage Orcs in particular have a Gaelic tribal hint at times (albeit mixed with the Amazon-type tribes). I guess it's an English view of 13th century Scots (think Braveheart and the like).
IBBoard wrote:I was going to say "huh? what?", until I looked it up and realised that "Holy Roman Empire" isn't the Romans - it's that big European Empire from later on instead I was just going off the uniforms (which seem quite 16th/17th century to me), the gun powder and the half-timber buildings, with the Germanic coming in through the language, location and iconography.
IBBoard wrote:Estalia is the geographical and language-inspired take on Spain, but they've never had much detail on it. The Lizardmen book details some Conquistador-like conquests, but I've never read about them in detail. The closest that GW ever came to an actual unit was Pirazzon's Lost Legion from the Dogs of War army in 6th Edition, IIRC.
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